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 ..and again about macros

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Sholotl

Sholotl


Posts : 25
Join date : 2009-04-05
Age : 37

..and again about macros Empty
PostSubject: ..and again about macros   ..and again about macros EmptyWed Jun 10, 2009 1:26 pm

Well, im sure that macro can make our life more easier) so lets share usefull macros with others.

This macro checks the nearest players and uses Lesser Healing Wave as u can see on who has less than 70 % of their health
/script for i=1,40 do TargetNearestFriend(); if UnitHealth("target")/UnitHealthMax("target") < 0.7 then if UnitIsPlayer("target") then CastSpellByName("Lesser Healing Wave") end end end; TargetLastEnemy();

Allows to impose buffs on certain classes. So, no more wisdom for rogues, hehe) As u see, after this one all rogues and warriors in your party will get BoM, and others - BoW. This one is just example, you can make a similar macro for priest or tmage and for the different classes too.
/script class = UnitClass("target"); if ( ( class == "Rogue" ) or ( class == "Warrior" ) ) then
CastSpellByName("Blessing of Might"); else CastSpellByName("Blessing of Wisdom"); end

Macro specially for laggy Dalaran)) Sometimes for this purpose what to reduce quantity of lags it is enough to reduce video options.
so macro for good quality
/z SetFarclip(777)
/z SetWorldDetail(2)
/z SetBaseMip(1)

For poor quality
/z SetFarclip(177)
/z SetWorldDetail(0)
/z SetBaseMip(0)

Turn-off of display of names of players by one button
/script if ( GetCVar("UnitNamePlayer") == "1" ) then SetCVar("UnitNamePlayer",0) else SetCVar("UnitNamePlayer",1) end
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